NOISE TOOLS

An experimental collection of audio synthesis micro-tools for generating and exporting a variety of procedural sounds. Useful for music production, game development, sound design, foley work, and creative audio experimentation.

THUD

Simulates the sound of struck drums and percussion through physical membrane modeling.

drums percussion strikes impacts

DING

Simulates the sound of struck resonant objects across a range of materials through modal frequency synthesis.

chimes plucks metals resonators

TAP

Simulates the sound of tapping across a range of materials through multi-phase impact synthesis.

knocks clicks footsteps textures